Paper Title:
PC-Based Human-In-the-Loop Simulation for Flight
  Abstract

The development of a flight simulator is a challenging work because of its complexity and tremendous cost. We implement a prototype composed of PC cluster and have proved its coordination character as a flight training device. This paper describes the architecture of the flight simulator, the software development tools and hardware platform. These software and hardware constitute a PC based simulation environment and make the expense of the simulation application affordable. We also present the simulation modeling process. For the integrity of the cueing system, we designed a virtual prototype of motion system and connected it to the flight simulator. The integrated system gave us a chance to testify the coordination of the simulator. The verification method and result are presented to show the feasibility of the design based on PC.

  Info
Periodical
Edited by
Kai Cheng, Yingxue Yao and Liang Zhou
Pages
476-482
DOI
10.4028/www.scientific.net/AMM.10-12.476
Citation
L. Zhang, H.Z. Jiang, H.R. Li, "PC-Based Human-In-the-Loop Simulation for Flight", Applied Mechanics and Materials, Vols. 10-12, pp. 476-482, 2008
Online since
December 2007
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