TBM Motion Simulation: System Configuration, Motion Analysis and OpenGL Performer Based Realization |
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| Journal | Applied Mechanics and Materials (Volumes 16 - 19) |
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| Volume | e-Engineering & Digital Enterprise Technology VII |
| Edited by | Kai Cheng, Yongxian Liu, Xipeng Xu and Hualong Xie |
| Pages | 856-861 |
| DOI | 10.4028/www.scientific.net/AMM.16-19.856 |
| Citation | Jian Yu Yang et al., 2009, Applied Mechanics and Materials, 16-19, 856 |
| Online since | October, 2009 |
| Authors | Jian Yu Yang, Gang Li, Jun Cheng, Wan Shan Wang |
| Keywords | Motion Analysis, Motion Simulation, OpenGL Performer, TBM, Virtual Reality System (VR) |
| Abstract | It’s necessary to apply numerical prototype technology in developing processes of a TBM, and the application of VR system can enormously enhance the simulation effect. In the article, hardware configuration of a VR system for TBM motion simulation was discussed and the module function was analyzed. According to the practical working condition, motion analysis of TBM key components was carried out, and motion model was formulated. A model processing method using Deep Exploration and Creator was introduced, for transforming numerical models from CAD software to VR environment, and for dealing with the accompanying data loss. The article also discussed scene graph constructing method based on OpenGL Performer and developed a TBM motion simulation program. |
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