Paper Title:
Bubble Journey: Multimodal Input Tools Design to Augment Sense Experience in Computer Game
  Abstract

In this paper, we discuss a novel approach to multimodal input design in Tangible User Interface (TUI). We present a prototype Bubble Journey, a game platform where users control the avatar in flash game by blowing a real handle. This computer game was combined multimodal input tool embedded sensor, which augment experience of user’s (children’s) five senses and body into game’s digital world with previous experience in daily life. Sensor embodied in multimodal input tool can convert data of sounds and movements produced by users (children) into digital signals to manipulate the virtual characters’ performance in the game.

  Info
Periodical
Advanced Materials Research (Volumes 102-104)
Edited by
Guozhong Chai, Congda Lu and Donghui Wen
Pages
326-330
DOI
10.4028/www.scientific.net/AMR.102-104.326
Citation
F. T. Ying, P. C. Zhu, M. L. Ye, J. C. Chen, Z. He, Y. Pan, "Bubble Journey: Multimodal Input Tools Design to Augment Sense Experience in Computer Game ", Advanced Materials Research, Vols. 102-104, pp. 326-330, 2010
Online since
March 2010
Export
Price
$32.00
Share

In order to see related information, you need to Login.

In order to see related information, you need to Login.

Authors: Yan Zhao Wang, Gui Hao Liang, Jian Zhang
Chapter 7: Mechatronics and Control
Abstract:The following description illustrates the implementation of an EEG-based Brain Computer Interface (BCI) for control of robotic arm utilizing...
987