A Simulation System for Grinding Based on Virtual Reality |
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| Journal | Advanced Materials Research (Volumes 126 - 128) |
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| Volume | Advances in Abrasive Technology XIII |
| Edited by | Yunn-Shiuan Liao, Chao-Chang A. Chen, Choung-Lii Chao and Pei-Lum Tso |
| Pages | 96-100 |
| DOI | 10.4028/www.scientific.net/AMR.126-128.96 |
| Citation | Tian Biao Yu et al., 2010, Advanced Materials Research, 126-128, 96 |
| Online since | August, 2010 |
| Authors | Tian Biao Yu, Peng Cheng Su, Jing Qiang Zhang, Peng Guan, Wan Shan Wang |
| Keywords | Grinding, Machining Simulation, Process Parameter, Virtual Reality |
| Abstract | A grinding simulation system is developed based on the technology of virtual reality. Simulation theory based on virtual reality is introduced and architecture workflow and operation of the system is studied. With the system, simulation of grinding process of all kinds of materials can be done, influence law of grinding wheel parameters (abrasive grain sizes, bond materials, grinding wheel diameter, etc.) and process parameters (grinding speed, workpiece speed, axial feed workpiece materials, etc.) on machining quality of the workpiece can be analyzed, machining quality can be forecasted and optimization of grinding process parameters can be gained. |
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