Paper Title:
A Design-Analysis and Simulation Approach of Ball-End Cutter Based on OpenGL
  Abstract

A design-analysis and simulation approach of complex ball-end cutter was proposed by using computer graphics and OpenGL control in this paper. The mathematical models of rake face and flank face of a complex ball-end cutter were built as the simulation condition. A computer-aided design and simulation processing system of complex tool was presented through pre-modeling OpenGL control. Some 3D simulation models of complex ball-end cutter including spiral cylinder, ball-head (including rake face, chip groove, first flank face and second flank face) and grinding wheel were created respectively. According to mathematical models and VC++ software platform, transformation and machining animation simulations of ball-end cutter were designed and realized visually using OpenGL control interface technique. The results of Three-dimensional design and simulation will offer sufficient theory foundation for virtually manufacturing ball-end cutter.

  Info
Periodical
Advanced Materials Research (Volumes 139-141)
Edited by
Liangchi Zhang, Chunliang Zhang and Tielin Shi
Pages
1281-1284
DOI
10.4028/www.scientific.net/AMR.139-141.1281
Citation
M. F. Liu, X. H. Guo, H. X. Han, "A Design-Analysis and Simulation Approach of Ball-End Cutter Based on OpenGL", Advanced Materials Research, Vols. 139-141, pp. 1281-1284, 2010
Online since
October 2010
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Price
$32.00
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