Paper Title:
A Smoke Simulation Technique Based on Particle System
  Abstract

To achieve photorealistic special effect for the industry of virtual reality, this paper proposed a real-time smoke simulation technique using particle system. Firstly, the component of particle system is discussed according to the requirement of virtual reality. Secondly, a stable scheme is employed to solve the physical equation regulating the behavior of smoke, which is modeled by the particle system. Thirdly, the object-oriented program scheme of particle system is presented in detail. Experiment results show the robustness and feasibility of the proposed technique.

  Info
Periodical
Advanced Materials Research (Volumes 230-232)
Edited by
Ran Chen and Wenli Yao
Pages
26-30
DOI
10.4028/www.scientific.net/AMR.230-232.26
Citation
Y. S. Zhan, W. Z. Liu, "A Smoke Simulation Technique Based on Particle System", Advanced Materials Research, Vols. 230-232, pp. 26-30, 2011
Online since
May 2011
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Price
$32.00
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