Paper Title:
A Conceptual Framework for Animation Design Based on E-Learning System
  Abstract

A conceptual framework for the design of PILE for animation design is sketched out. PILE for animation design takes the concept of project as principal axis and focuses on interaction, collaboration, communication and critical thinking. Three main modules (VLMS, PCLP and PFS) of PILE run synergistically under the cooperation of six types of instruction technologies. The application of these elements makes the important aspect of PILE for animation design. In order to center on improving learning, the model of learning is changed from unilateral and close model to multilateral and open model. Accordingly, the framework of PILE for animation design provides a implementation of learning theories, including interactions, Hill's learning theory and projected-based learning model.

  Info
Periodical
Edited by
Yanwen Wu
Pages
510-515
DOI
10.4028/www.scientific.net/AMR.267.510
Citation
C. Gang, X. Y. Huang, "A Conceptual Framework for Animation Design Based on E-Learning System", Advanced Materials Research, Vol. 267, pp. 510-515, 2011
Online since
June 2011
Export
Price
$32.00
Share

In order to see related information, you need to Login.

In order to see related information, you need to Login.

Authors: Guang Qun Zhang, Hang Jun Wang, Feng Ya Xu
Abstract:The animation industry, a creative industry, known as the most development potential sunrise industry in the 21st century, will become the...
1791
Authors: Li Kai Liang, Qiang Tong, Yuan Yuan Yin
Chapter 12: Engineering Education
Abstract:This paper presents a modular experimental animation for experimental course for the analog electronic technology, which is an important...
1619
Authors: Ya Jun Chen, Hong Wei Jiang
Chapter 8: Related Topics
Abstract:A conceptual framework of animation system is proposed in the presented paper, using a novel process called empathizing-systemizing (E-S)...
789
Authors: Jun Li Zha
Chapter 3: Communication, Computer Engineering and Information Technologies
Abstract:In digital media area, exchange and evaluation of the animation works has become a prominent problem. In this paper, we develop an...
2416