Paper Title:
Research on a Design Framework for Blended Learning
  Abstract

This paper proposes a framework for the design of blended learning that consists of three key considerations: what to blend, how to blend and effects of blending. “Blending (what to blend)” involves four aspects: the blending of traditional classroom-based, e-learning and real learning contexts, the integration of various learning resources (contents, tools and social support), the combination of formal and informal learning, and the convergence of different learning methods (individual, group, class-based collective learning).

  Info
Periodical
Advanced Materials Research (Volumes 271-273)
Edited by
Junqiao Xiong
Pages
1185-1188
DOI
10.4028/www.scientific.net/AMR.271-273.1185
Citation
L. Y. Li, Y. L. Zheng, F. L. Zheng, "Research on a Design Framework for Blended Learning", Advanced Materials Research, Vols. 271-273, pp. 1185-1188, 2011
Online since
July 2011
Export
Price
$32.00
Share

In order to see related information, you need to Login.

In order to see related information, you need to Login.

Authors: Zhe Nie
Abstract:The network curriculum is an important component of the omni-directional course resource construction. The key of the omni-directional course...
1909
Authors: Wen Hui Ma
Chapter 4: Communication, Networks, Applied Information Technologies, Algorithms and Data Processing
Abstract:This paper discusses the way to realize the intercollegiate cooperation under the network environment. The ultimate aim is to promote...
384