Paper Title:
Algorithm for Rapid Slicing Based on Coordinate of STL Model
  Abstract

Based on exist algorithm for STL model slicing. We proposed an algorithm that is based on STL model coordinate layering. When loading STL model, the algorithm layers the model according to the apex coordinate Z of each triangular facets. then calculate intersections according to the topologic relationship among interval edges and apexes of triangular facets in layers. Produce CLI files for rapid prototyping. The method optimized data frame and improved efficiency of slicing.

  Info
Periodical
Advanced Materials Research (Volumes 291-294)
Chapter
Modeling, Analysis and Simulation of Manufacturing Processes
Edited by
Yungang Li, Pengcheng Wang, Liqun Ai, Xiaoming Sang and Jinglong Bu
Pages
369-372
DOI
10.4028/www.scientific.net/AMR.291-294.369
Citation
X. Y. Mu, "Algorithm for Rapid Slicing Based on Coordinate of STL Model", Advanced Materials Research, Vols. 291-294, pp. 369-372, 2011
Online since
July 2011
Authors
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