Paper Title:
Fast Background Subtraction Based on GPU
  Abstract

In this paper, a fast background subtraction algorithm using codebook model is presented to extract moving objects from surveillance videos. The time for stopped objects being absorbed into the background can be controlled to deal with different applications and have nothing to do with the complexity of the scene. We implement the algorithm on GPU using CUDA, and optimize the implementation using pinned memory and asynchronous execution techniques. Experimental results are provided to demonstrate the accuracy, effectiveness, and efficiency of the proposed algorithm.

  Info
Periodical
Advanced Materials Research (Volumes 341-342)
Edited by
Liu Guiping
Pages
737-742
DOI
10.4028/www.scientific.net/AMR.341-342.737
Citation
J. P. Han, X. Y. Li, D. X. Zhang, B. T. Geng, "Fast Background Subtraction Based on GPU", Advanced Materials Research, Vols. 341-342, pp. 737-742, 2012
Online since
September 2011
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