Paper Title:
Pose Normalization Based on Rotation Transformation
  Abstract

In this paper, we propose an algorithm to calculate pose normalization for 3D mesh models based on an analysis about rotation transformation in the theory of analytic geometry. The method first evaluates an angle and an axis for rotation transformation of each triangle in model. Then, optimal rotating axis and angle are calculated by using probability theory for the whole model and a global rotation matrix is consequently constructed. Finally global rotation transformation defined by the matrix can be obtained and used to transform the model to normalized pose. The experimental results show that our algorithm can calculate pose estimations of models efficiently and automatically.

  Info
Periodical
Edited by
Long Chen, Yongkang Zhang, Aixing Feng, Zhenying Xu, Boquan Li and Han Shen
Pages
453-456
DOI
10.4028/www.scientific.net/KEM.464.453
Citation
H. Yuan, M.Y. Pang, Z. P. Lu, "Pose Normalization Based on Rotation Transformation", Key Engineering Materials, Vol. 464, pp. 453-456, 2011
Online since
January 2011
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