PC-Based Human-In-the-Loop Simulation for Flight
The development of a flight simulator is a challenging work because of its complexity and tremendous cost. We implement a prototype composed of PC cluster and have proved its coordination character as a flight training device. This paper describes the architecture of the flight simulator, the software development tools and hardware platform. These software and hardware constitute a PC based simulation environment and make the expense of the simulation application affordable. We also present the simulation modeling process. For the integrity of the cueing system, we designed a virtual prototype of motion system and connected it to the flight simulator. The integrated system gave us a chance to testify the coordination of the simulator. The verification method and result are presented to show the feasibility of the design based on PC.
Kai Cheng, Yingxue Yao and Liang Zhou
L. Zhang et al., "PC-Based Human-In-the-Loop Simulation for Flight", Applied Mechanics and Materials, Vols. 10-12, pp. 476-482, 2008