A Sort-First Parallel Rendering System for CRH3 Virtual Assembly


Article Preview

Towards the large models of complex industry products, parallel rendering is often adopted to increase the resolution, performance and scalability for 3D product visualization. In this paper, we are targeting the interactive visualization of the complex CRH3 product assemblies in a virtual environment. To render CRH3 model and assembly animation, a PC Cluster-Based sort-first parallel rendering system for virtual assembly is presented and some combined strategies are discussed. With this approach, our experimental results show that high resolution display and parallel speedup with relatively low overhead in CHR3 virtual assembly can be achieved.



Edited by:

Kai Cheng, Yongxian Liu, Xipeng Xu and Hualong Xie




S. Z. Zhou et al., "A Sort-First Parallel Rendering System for CRH3 Virtual Assembly", Applied Mechanics and Materials, Vols. 16-19, pp. 831-835, 2009

Online since:

October 2009




[1] Q.H. Wang and J.R. Li: Computers in Industry, Vol. 57 (2006), pp.366-377.

[2] N.K. Govindaraju, A. Sud, S.E. Yoon and D. Manocha: Proc of the2003 ACM SIGGRAPH Symp on Interactive 3D Graphics (New York, United States, 2003). 2003, pp.103-112.

[3] W.T. Corrêa, J.T. Klosowski and C.T. Silva: Parallel Computing, Vol. 29 (2003), pp.325-338.

[4] I. Wald, A. Dietrich and P. Slusallek: International Conference on Computer Graphics and Interactive Techniques (New York, United States, 2005).

[5] T.V.D. Schaaf, L. Renambot, D. Germans, H. Spoelder and H. Bal: Proc. 7th annual Immersive Projection Technology (IPT) Symposium (Orlando Florida, United States, 2002).

[6] Z.F. Jin, L. Hai and J.Y. Shi: Journal of Computer Research and Development, Vol. 41 (2004) No. 2, pp.376-382.

[7] C. Mueller: Proceedings of the 1995 Symposium on Interactive 3D Graphics (California, United States, 1995). 1995, p.75.

[8] M. Roth, P. Riess and D. Reiners: Journal of WSCG, Vol. 14 (2006), pp.55-62.

[9] S. Molnar, M. Cox, D. Ellsworth and H. Fuchs: IEEE Computer Graphics and Applications, Vol. 14 (1994) No. 4, pp.23-32. Fig. 4 Test models Fig. 5 Models displayed with a resolution of 2880x1800.