Interaction with Mobile Device during Sports Events User Requirements and User Acceptance
This paper demonstrates a design case study investigating user requirements and user acceptance of a mobile device in the context of large sports events. The paper presents three personas and five groups of user requirements: usability requirements, data requirements, functional requirements, look and feel requirements and social requirements, as a result of the initial study.
X. Sun, "Interaction with Mobile Device during Sports Events User Requirements and User Acceptance", Applied Mechanics and Materials, Vol. 224, pp. 24-28, 2012