Interaction with Mobile Device during Sports Events User Requirements and User Acceptance


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This paper demonstrates a design case study investigating user requirements and user acceptance of a mobile device in the context of large sports events. The paper presents three personas and five groups of user requirements: usability requirements, data requirements, functional requirements, look and feel requirements and social requirements, as a result of the initial study.



Edited by:

Jing Guo




X. Sun, "Interaction with Mobile Device during Sports Events User Requirements and User Acceptance", Applied Mechanics and Materials, Vol. 224, pp. 24-28, 2012

Online since:

November 2012





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