A Practical Mipmap Level Selection Method for Mapping Technique
Texture mapping technique is realized by texture filtering. Mipmap mapping technique use square filter to pre-filter the texture. Generally the image of it’s pixel on the screen is anisotropy, the method of use square as the filter is error to some extent, and the error make the projection not accurate. In this study, Mipmap texture mapping technology-based analysis of the principles and methods of pre-filtering, texture mapping for some systems require a higher accuracy, a former post as the rectangular quad division method, and the method in theory is discussed.
Zhihua Xu, Gang Shen and Sally Lin
D. Wei and X. F. Wei, "A Practical Mipmap Level Selection Method for Mapping Technique", Advanced Materials Research, Vols. 171-172, pp. 98-103, 2011