Fast Background Subtraction Based on GPU

Abstract:

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In this paper, a fast background subtraction algorithm using codebook model is presented to extract moving objects from surveillance videos. The time for stopped objects being absorbed into the background can be controlled to deal with different applications and have nothing to do with the complexity of the scene. We implement the algorithm on GPU using CUDA, and optimize the implementation using pinned memory and asynchronous execution techniques. Experimental results are provided to demonstrate the accuracy, effectiveness, and efficiency of the proposed algorithm.

Info:

Periodical:

Advanced Materials Research (Volumes 341-342)

Edited by:

Liu Guiping

Pages:

737-742

DOI:

10.4028/www.scientific.net/AMR.341-342.737

Citation:

J. P. Han et al., "Fast Background Subtraction Based on GPU", Advanced Materials Research, Vols. 341-342, pp. 737-742, 2012

Online since:

September 2011

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Price:

$35.00

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