Papers by Author: Peng Guan

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Abstract: The deformation of the spindle system is the main factor affecting the accuracy of ultra-high speed grinding. To calculate the deformation of ultra-high-speed grinding spindle system is required to consider not only the formation of structural deformation, but also the thermal deformation. Using the simulation method, oil temperature and grinding force are calculated in this paper. Based on these two factors, the thermal-mechanical deformation of the hybrid spindle system is analyzed and calculated with the method of FEM. the This article uses simulation methods, analysis and calculation of the oil film temperature rise and the grinding force caused by deformation of the liquid and hydrostatic spindle system factors. The methods presented in this paper can be used in digital design of various kinds of spindle systems, in order to improve the accuracy of the spindle system design.
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Abstract: Compared with other metal edged cutting, grinding research is immature on aspect of grinding mechanism and experimental research. With the development of computer technology, FEM is widely used in research of metal cutting process. In this paper, macro simulation of surface grinding is researched with the software MSC.Dytran, and the corresponding experimental study is carried out. On the basis of discussing the simulation cases, the simulation result, especially, grinding force, are analyzed. The simulation and experimental result are basically consistent with the theoretical result.
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Abstract: Aiming at uncertainty of process plans in the process decision making, the paper introduced a method based on ant colony optimization (ACO) to find out the set of optimal solutions for multi-objective machine tool selection. The Analytic Hierarchy Process (AHP) was applied to simplify process decision making plans, and the structural diagram of AHP was made up according to the different demands of manufacturing engineer. By means of the examples the different elements to different manufacturing processes are comprehensive evaluated, and the most splendid process scheme is evaluated, meanwhile the feasibility of the proposed method applying process decision making is verified.
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Abstract: According to problems of flatness error measurement of revolving body end-face, sampling method and evaluation method are studied in this paper. First, spiral sampling method is presented, in order to meet the needs of flatness error measurement sampling of revolving body end-face. Second, combined with least squares method, mathematical model applied to flatness error measurement evaluation of revolving body end-face is proposed. Finally, through the simulation, the mathematical model is proved to be correct.
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Abstract: Computer simulation is an important method to research the grinding mechanism and optimize the grinding process parameters. Especially in recent years as the development of computer calculation speed, the improvement of computer graphics theory and the gradual maturity of artificial intelligence technology, experts and scholars whose research subject related grinding had done a lot of work on grinding simulation. This paper describes the main contents grinding of the grinding simulation research work made in recent years. Include some of the key research results of the present grinding simulation, the major difficulties in grinding simulation and the research trends are summarized in this paper.
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Abstract: A grinding simulation system is developed based on the technology of virtual reality. Simulation theory based on virtual reality is introduced and architecture workflow and operation of the system is studied. With the system, simulation of grinding process of all kinds of materials can be done, influence law of grinding wheel parameters (abrasive grain sizes, bond materials, grinding wheel diameter, etc.) and process parameters (grinding speed, workpiece speed, axial feed workpiece materials, etc.) on machining quality of the workpiece can be analyzed, machining quality can be forecasted and optimization of grinding process parameters can be gained.
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Abstract: The future development of the manufacturing is using VR technology to make the machining simulation before the actual machining process made. The machining simulation of Ultra High-speed Grinding Machine Tool is researched in this paper. Firstly, using UG/NX software and VRML, the geometric modeling of machine tool is modeled. Secondly, through using Java and Javascript language, the operation and display of machining process of ultra high-speed grinding are realized. The main technologies include NC codes compiling, collision detection and material removal. Thirdly, the example of machining simulation using virtual ultra high-speed grinding machine tool can be obtained in the paper. Compared to other CNC machining simulation methods, the method in the paper has reality display, rich features, a good man-machine interaction, etc., and it does not rely on expensive CAD/CAM software. The system files generated by the machining simulation have the small size and can be transferred on the network easily.
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Abstract: With the development of Virtual Manufacturing (VM), Virtual Machine Tool (VMT) is presented as a new field of study, which can partially or completely achieve the main functions of the machine tool. As a result, it can improve the product design quality, short the product development cycles, and reduce the development costs. This paper presents a web-based virtual grinding machine tool system. Using the Internet 3D modeling language VRML 2.0, 3D graphic modeling of the machine tool is modeled. Combined with JavaScript language, the motion simulation, virtual assembly and machining process simulation are carried out. The system is based on VRML and B/S structure. Users only need to install a free plug-in, and operate the system with IE browser. Compared with the expensive CAD/CAM software, the system can be transferred on the Internet conveniently, and has free installation, low cost, portability and low requirements for the users.
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Abstract: To improve machining efficiency and accuracy for surface, a method of machining Non-Uniform Rational B-spline (NURBS) surface based on IGES was put forward. The algorithms for surface information processing machining path planning and real time locus interpolation involved in this method have been worked out from the research results. A prototype of the CNC milling system with “PC+PMAC motion controller” is designed by toolpath planning, coordinate transformation and acceleration-deceleration control, which using VC ++ and openGL in Windows NT + RTX system platform. The simulation experiment was conducted to test the effectiveness and accuracy of the proposed method.
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Showing 1 to 9 of 9 Paper Titles