[1]
Tollefsrud: The Educational Game Editor: the Design of a Program for Making Educational Computer Games. Trondheim(2006). Retrieved November14, 2006 http: /www. diva-portal. org/diva/getDocument?urn_nbn_no_ntnu_diva-737-1_fulltext. pdf.
Google Scholar
[2]
Daniel Burgos, Tattersall and Koper: Re-purposing existing generic games and simulations for e-learning (2005) Retrieved September14, 2006, http: /dspace. learningnetworks. org.
DOI: 10.1016/j.chb.2006.08.002
Google Scholar
[3]
Koper & Olivier: Representing the Learning Design of Units of Learning, Educational Technology & Society (2004).
Google Scholar
[4]
Rob Koper: Current Research in Learning Design. Educational & Society, Vol 9 NO 1 (2006) , pp.13-22.
Google Scholar
[5]
Sandy: A Review of Learning Design. JISC Project, Britain (2004).
Google Scholar
[6]
Kari Kuutti: Activity Theory as a potential framework for human computer interaction research . Activity Theory and Human Computer Interaction, Cambridge (1995) , pp.17-44.
DOI: 10.7551/mitpress/2137.003.0006
Google Scholar
[7]
IMS Learning Design Specification (2003): IMS Global consortium. Retrieved October 8th, 2006, http: /www. imsglobal. org.
Google Scholar
[8]
Burgos, Tattersall, Koper: Can IMS Learning Design be used to model computer-based educational games? (2006) Retrieved September14 http: /dspace. learningnetworks. org.
Google Scholar
[9]
Koper, R., Tattersall, C. (Eds) : Learning Design: A Handbook on Modelling and Delivering Networked Education and Training. Germany: Springer Verlag (2005) , p.231.
Google Scholar
[10]
Burgos, D., Berbegal, N., Griffiths, D. (2005a): IMS Learning Design Level 0". Retrieved November 7th, 2006 http: /moodle. learningnetworks. org/mod/resource/view. php, id=17.
Google Scholar