Research in Virtual Home Roaming System Based on Virtools

Article Preview

Abstract:

This system uses three dimensional scene roaming technology into home design, breaks the current rendering home design mode. It constructs 3d indoor scene and indoor furniture models through 3d modeling, and realizes the roaming interaction of 3d home roaming scene by scene roaming technology, at the same time the system adopts collision detection technology to ensure the real roaming effect. The effect of roaming system can satisfy the clients need of knowing home pattern furthest, enhance the clients satisfaction degree of home pattern and reduce the burden and pressure of home designers amending effect picture once and again.

You might also be interested in these eBooks

Info:

Periodical:

Pages:

2905-2909

Citation:

Online since:

August 2013

Authors:

Export:

Price:

Permissions CCC:

Permissions PLS:

Сopyright:

© 2013 Trans Tech Publications Ltd. All Rights Reserved

Share:

Citation:

[1] Zhou, Muxiong, Tan, Guoxin. Design and implementation of a virtual indoor roaming system based on Web3D. International Conference on Fluid Power and Mechatronics. 2011: 775-778.

Google Scholar

[2] Zhang, Li, Zheng, Guang. A roaming system of the residential building's virtual internal scene based on VRML. 2010 2nd International Workshop on Intelligent Systems and Applications. 2010: 571-475.

DOI: 10.1109/iwisa.2010.5473396

Google Scholar

[3] Han, Hongling, Yang, Fenglei. Large-scale terrain scene modeling and roaming simulation based on VRML. 2nd Conference on Environmental Science and Information Application Technology, ESIAT: (2010).

DOI: 10.1109/esiat.2010.5568399

Google Scholar

[4] 4. Wu, Zhanwei , Wang, Heng, Zhang, Hua. Virtual scene modeling technology based on OpenGL and 3dsMAX. 4th International Symposium on Computational Intelligence and Design, ISCID. 2011: 170-173.

DOI: 10.1109/iscid.2011.144

Google Scholar

[5] Li, Ziwei, Yang, Gang, Cao, Weiqun. Design and implementation of virtual flower exhibition. Journal of Information and Computational Science, 2010: 981-988.

Google Scholar