The Modeling of Sky in the Large Virtual Scene

Article Preview

Abstract:

When developing a project about big games or the large virtual simulation, the modeling of sky is a pivotal part, in order to effectively reflect the authenticity of the scene. However, because of the demand of updating data in a large quantity real-time, the theme is always a difficult problem to be researched that the ordinary simulation cannot satisfy. According to the researching theme, the paper puts forward a method which replace the required texture of the sky model in real time. The approach is not only meet the simulation on computers of low configuration, but also reflects the authenticity of the virtual scene better.

You might also be interested in these eBooks

Info:

Periodical:

Pages:

3029-3032

Citation:

Online since:

March 2014

Authors:

Export:

Price:

Permissions CCC:

Permissions PLS:

Сopyright:

© 2014 Trans Tech Publications Ltd. All Rights Reserved

Share:

Citation:

* - Corresponding Author

[1] Koun-Tem Sun, Ching-Ling Lin, Sheng-Min Wang, A 3-D VIRTUAL REALITY MODEL OF THE SUN AND THE MOON FOR E-LEARNING AT ELEMENTARY SCHOOLS, International Journal of Science and Mathematics Education, 2010, 8(4), pp.689-710.

DOI: 10.1007/s10763-009-9181-z

Google Scholar

[2] Montira Watcharasukarn, Shannon Page, Susan Krumdieck Virtual reality simulation game approach to investigate transport adaptive capacity for peak oil planning, Transportation Research Part A: Policy and Practice, 2012, 46(2), pp.348-367.

DOI: 10.1016/j.tra.2011.10.003

Google Scholar

[3] Jae-Jin Kim, Virtual Reality, InTech, (2010).

Google Scholar

[4] Daniel A. Guttentag, Virtual reality: Applications and implications for tourism, Tourism Management, 2010, 31(5), pp.637-651.

DOI: 10.1016/j.tourman.2009.07.003

Google Scholar

[5] Sébastien Griffon, Amélie Nespoulous, Jean-Paul Cheylan, Pascal Marty, Daniel Auclair, Virtual reality for cultural landscape visualization, Virtual Reality, 2011, 15(4), pp.279-294.

DOI: 10.1007/s10055-010-0160-z

Google Scholar

[6] Veldhuis, A, J, Reinders, A, H,M. E, Real-Time Irradiance Simulation for PV Products and Building Integrated PV in a Virtual Reality Environment, Photovoltaics, IEEE Journal of , 2012, 2(3), pp.352-358.

DOI: 10.1109/jphotov.2012.2189937

Google Scholar