The Universal Middleware Architecture Based on the Web of Things

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Abstract:

As the existing WoT to use more closed tightly coupled architecture design principles, the system presents the shaft features that like the information silos. And the system infrastructure and service capacity is difficult to share and reuse. This architecture is suitable for large-scale industrial applications that their demands are clear. Third-party resources are difficult to be integrated into the system. All of the above are difficult to make large-scale application of WoT. This article polymerized common technologies of middleware. Thus it improved the ability of each heterogeneous device in the network, reduced the cost of application development, and improved the development efficiency.

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3094-3098

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September 2014

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© 2014 Trans Tech Publications Ltd. All Rights Reserved

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DOI: 10.3724/sp.j.1087.2013.02022

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