Research on a Design Framework for Blended Learning

Abstract:

Article Preview

This paper proposes a framework for the design of blended learning that consists of three key considerations: what to blend, how to blend and effects of blending. “Blending (what to blend)” involves four aspects: the blending of traditional classroom-based, e-learning and real learning contexts, the integration of various learning resources (contents, tools and social support), the combination of formal and informal learning, and the convergence of different learning methods (individual, group, class-based collective learning).

Info:

Periodical:

Advanced Materials Research (Volumes 271-273)

Edited by:

Junqiao Xiong

Pages:

1185-1188

DOI:

10.4028/www.scientific.net/AMR.271-273.1185

Citation:

L. Y. Li et al., "Research on a Design Framework for Blended Learning", Advanced Materials Research, Vols. 271-273, pp. 1185-1188, 2011

Online since:

July 2011

Export:

Price:

$35.00

In order to see related information, you need to Login.

In order to see related information, you need to Login.