Research and Development of 3D Driving Simulation System Based on Newton Dynamics Engine and Open Scene Graph Engine

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Abstract:

Due to the problems that the fidelity of driving scenes in 3D driving simulation system is not high and the development cost is expensive, present an implementation method of the 3D driving simulating system by using VC++ development platform and combining Newton Dynamics Engine with Open Scene Graph Engine which are all open source. Multi-sensor fusion technology is also used to control the movement and collision reaction of the vehicle, and to switch scene perspective. The result proves that this method has the advantages of low software development cost, high scene fidelity and excellent dynamic effect.

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409-413

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April 2012

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© 2012 Trans Tech Publications Ltd. All Rights Reserved

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