Virtual Reality for Mechanical and Mechatronic Engineering Education in Africa: A Review of Applications and Future Prospects

Article Preview

Abstract:

This review investigates the transformative potential of Virtual Reality (VR) in mechanical and mechatronic engineering education within African settings, focusing on its applications in hands – on training, laboratory simulations and expanding access to quality instruction. By analyzing case studies and empirical data, we demonstrate that VR-based training reduces task completion times by 75 % compared to traditional methods while improving spatial understanding, learner engagement and knowledge retention. Key applications include immersive virtual labs for torsion testing, universal testing machines and safety training for high–risk scenarios. Despite challenges such as hardware costs limited infrastructure and curriculum integration, VR offers scalable and inclusive solutions that democratize access to high – quality engineering education. This work highlights VR’s role as a critical enabler of next-generation pedagogy, in resource–constrained environments, urging educators and institutions in African settings to adopt immersive technologies to bridge the gap between theoretical instruction and industry demands.

You might also be interested in these eBooks

Info:

Periodical:

Engineering Headway (Volume 37)

Pages:

181-200

Citation:

Online since:

March 2026

Export:

Price:

Permissions CCC:

Permissions PLS:

Сopyright:

© 2026 Trans Tech Publications Ltd. All Rights Reserved

Share:

Citation:

* - Corresponding Author

[1] S. Rajkumar, B. Vijayalaxmi, D. Srinivas, B. Praveen, and M. Neel Kamal, "An Overview of Mechanical Engineering and its Latest Technologies," International Research Journal on Advanced Engineering and Management (IRJAEM), vol. 2, no. 03, p.54–64, Mar. 2024.

DOI: 10.47392/IRJAEM.2024.0010

Google Scholar

[2] M. Sharma, P. Vashisht, A. V. S. Kumar, C. Singh, and A. Amine, Data-Driven Analytics for Healthcare. New York: Apple Academic Press, 2024.

DOI: 10.1201/9781003558743

Google Scholar

[3] Pradnya Gharpure, "Multidisciplinary Solution Avenues in Mechanical Engineering," 2021, p.759–768.

DOI: 10.1007/978-981-15-3639-7_91

Google Scholar

[4] H. Choukikar and Prof. S. Parte, "'Transformative Realities: The Social Impact of Virtual Reality,'" Int J Res Appl Sci Eng Technol, vol. 11, no. 12, p.650–663, Dec. 2023.

DOI: 10.22214/ijraset.2023.57214

Google Scholar

[5] A. C. Cintra Faria and S. C. M. Barbalho, "Mechatronics: A Study on Its Scientific Constitution and Association with Innovative Products," Applied System Innovation, vol. 6, no. 4, p.72, Aug. 2023.

DOI: 10.3390/asi6040072

Google Scholar

[6] E. Jiménez López et al., "Technical Considerations for the Conformation of Specific Competences in Mechatronic Engineers in the Context of Industry 4.0 and 5.0," Processes, vol. 10, no. 8, p.1445, Jul. 2022.

DOI: 10.3390/pr10081445

Google Scholar

[7] H. A. Guerrero-Osuna, J. A. Nava-Pintor, C. A. Olvera-Olvera, T. Ibarra-Pérez, R. Carrasco-Navarro, and L. F. Luque-Vega, "Educational Mechatronics Training System Based on Computer Vision for Mobile Robots," Sustainability, vol. 15, no. 2, p.1386, Jan. 2023.

DOI: 10.3390/su15021386

Google Scholar

[8] A. I. O. Jideani et al., "Impact of Industrial Revolutions on Food Machinery - An Overview," J Food Res, vol. 9, no. 5, p.42, Jul. 2020.

DOI: 10.5539/jfr.v9n5p42

Google Scholar

[9] T. Utschig, A. Tekes, and M. Linden, "Impact of 3D-printed laboratory equipment in vibrations and controls courses on student engineering identity, motivation, and mindset," International Journal of Mechanical Engineering Education, vol. 53, no. 1, p.3–28, Jan. 2025.

DOI: 10.1177/03064190231205013

Google Scholar

[10] K. Craig, "Mechatronic Capstone Design Course," SSRN Electronic Journal, 2024.

DOI: 10.2139/ssrn.4896218

Google Scholar

[11] B. F. Zappa, V. Lorenzi, P. Righettini, R. Strada, and F. M. Locatelli, "An Educational Approach To Robotics," ICERI2018 Proceedings, 2018, [Online]. Available: https://api.semanticscholar.org/CorpusID:69828153.

DOI: 10.21125/iceri.2018.2284

Google Scholar

[12] W. Grebski, M. Grebski, a. Czerwińska-Lubszczyk, and D. Jagoda-Sobalak, "comparative analysis of the curriculum of mechanical engineering program in poland and the united states," scientific papers of silesian university of technology – organization and management series, vol. 2020, no. 148, p.203–214, 2020.

DOI: 10.29119/1641-3466.2020.148.15

Google Scholar

[13] C. Q. Li, "Teaching Mechatronics to Non-traditional Mechanical Engineering Students – An Adaptive Approach," International Journal of Engineering Pedagogy (iJEP), vol. 11, no. 3, p.4, May 2021.

DOI: 10.3991/ijep.v11i3.15833

Google Scholar

[14] Ch. R. Prasad, A. R. Rao, P. R. Rao, S. Kollem, and V. Malathy, "Design and implementation of problem-based learning and active learning in mechatronics course," 2022, p.030076.

DOI: 10.1063/5.0081678

Google Scholar

[15] K. C. Ramanathan, M. Mohan, and P. K. Lingampally, "Project-based learning and its influence on teaching and learning in the first-year core mechatronic engineering course," International Journal of Mechanical Engineering Education, Mar. 2025.

DOI: 10.1177/03064190251322065

Google Scholar

[16] H. Webb, J. R. C. Nurse, L. Bezuidenhout, and M. Jirotka, "Lab Hackathons to Overcome Laboratory Equipment Shortages in Africa," in Extended Abstracts of the 2019 CHI Conference on Human Factors in Computing Systems, New York, NY, USA: ACM, May 2019, p.1–8.

DOI: 10.1145/3290607.3299063

Google Scholar

[17] Onyebuchi Nneamaka Chisom, Chika Chioma Unachukwu, and Blessing Osawaru, "STEM education advancements in African contexts: A comprehensive review," World Journal of Advanced Research and Reviews, vol. 21, no. 1, p.145–160, Jan. 2024.

DOI: 10.30574/wjarr.2024.21.1.2719

Google Scholar

[18] N. Ilanković, D. Živanić, and V. Gašić, "The shift to 3D education in mechanical engineering: Adapting to generation Z visualization needs," International Journal of Mechanical Engineering Education, Mar. 2025.

DOI: 10.1177/03064190251329578

Google Scholar

[19] S.-T. Chu, C.-C. Chang, and Y.-F. Tu, "Concept maps in technological contexts of higher education: a systematic review of selected SSCI publications," Educational technology research and development, Feb. 2025.

DOI: 10.1007/s11423-025-10460-7

Google Scholar

[20] M. Soliman, A. Pesyridis, D. Dalaymani-Zad, M. Gronfula, and M. Kourmpetis, "The Application of Virtual Reality in Engineering Education," Applied Sciences, vol. 11, no. 6, p.2879, Mar. 2021.

DOI: 10.3390/app11062879

Google Scholar

[21] P. J. R. et al., "Virtual Labs and Simulation Tools," in Revolutionizing Education With Remote Experimentation and Learning Analytics, IGI Global, 2025, p.607–632.

DOI: 10.4018/979-8-3693-8593-7.ch035

Google Scholar

[22] M. Y. Noya, M. Z. Asy'ari, C. B. Kuswandi, and Z. L. Sukra, "Car Engine and Chassis Assembly Training Simulation Using VR Technology," in 2023 International Conference on Electrical Engineering and Informatics (ICEEI), IEEE, Oct. 2023, p.1–6.

DOI: 10.1109/ICEEI59426.2023.10346909

Google Scholar

[23] M. Attar, "Improving Engineering Education through Utilization of Virtual Reality," International Journal on Engineering, Science and Technology, vol. 6, no. 2, p.204–215, Jun. 2024.

DOI: 10.46328/ijonest.199

Google Scholar

[24] R. Alali and Y. Wardat, "The Role of Virtual Reality (VR) as a Learning Tool in the Classroom," International Journal of Religion, vol. 5, no. 10, p.2138–2151, Jun. 2024.

DOI: 10.61707/e2xc5452

Google Scholar

[25] S. Pahmi, A. Vrapi, and E. Supriyadi, "Implementation of virtual reality to enhance spatial abilities: a study on aspects, effects, and differences in participants' initial ability levels," International Journal of Didactic Mathematics in Distance Education, vol. 1, no. 2, p.54–69, Aug. 2024.

DOI: 10.33830/ijdmde.v1i2.9108

Google Scholar

[26] A. Susilo, L. Barra, and Y. Wang, "Use of Virtual Reality Technology for Learning Mechanical Skills," Journal of Computer Science Advancements, vol. 2, no. 5, p.259–272, Oct. 2024.

DOI: 10.70177/jsca.v2i5.1323

Google Scholar

[27] E. Zontou, S. Kaminaris, and M. Rangoussi, "On the role of virtual reality in engineering education: a systematic literature review of experimental research (2011–2022)," European Journal of Engineering Education, vol. 49, no. 5, p.856–888, Sep. 2024.

DOI: 10.1080/03043797.2024.2369188

Google Scholar

[28] D. Kaminska, T. Sapinski, N. Aitken, A. Della Rocca, M. Baranska, and R. Wietsma, "Virtual reality as a tool in mechatronics education," in 2017 18th International Symposium on Electromagnetic Fields in Mechatronics, Electrical and Electronic Engineering (ISEF) Book of Abstracts, IEEE, Sep. 2017, p.1–2.

DOI: 10.1109/ISEF.2017.8090721

Google Scholar

[29] J. Pfotenhauer and D. Gagnon, "ThermoVR: A Virtual Laboratory to Enhance Learning in Undergraduate Thermodynamics," in 2021 ASEE Virtual Annual Conference Content Access Proceedings, ASEE Conferences.

DOI: 10.18260/1-2--37908

Google Scholar

[30] K. Boettcher and A. Behr, "Usage of A Virtual Environment to Improve the Teaching of Fluid Mechanics," International Journal of Online and Biomedical Engineering (iJOE), vol. 16, no. 14, p.54–68, Nov. 2020.

DOI: 10.3991/ijoe.v16i14.16997

Google Scholar

[31] K. Boettcher and A. Behr, "Using Virtual Reality for Teaching the Derivation of Conservation Laws in Fluid Mechanics," International Journal of Engineering Pedagogy (iJEP), vol. 11, no. 4, p.42, Jul. 2021.

DOI: 10.3991/ijep.v11i4.20155

Google Scholar

[32] M. Krajčovič, G. Gabajová, M. Matys, B. Furmannová, and Ľ. Dulina, "Virtual Reality as an Immersive Teaching Aid to Enhance the Connection between Education and Practice," Sustainability, vol. 14, no. 15, p.9580, Aug. 2022.

DOI: 10.3390/su14159580

Google Scholar

[33] Prof. Dr. E. Y. Tanbour and Prof. P. Rufe, "Effectiveness of Immersive Virtual Reality for Mechanical Engineering Capstone Courses," Int J Res Appl Sci Eng Technol, vol. 11, no. 1, p.1220–1233, Jan. 2023.

DOI: 10.22214/ijraset.2023.48702

Google Scholar

[34] Z. Naz, A. Azam, M. U. G. Khan, T. Saba, S. Al-Otaibi, and A. Rehman, "Development and evaluation of immersive VR laboratories of organic chemistry and physics for students education," Phys Scr, vol. 99, no. 5, p.056101, May 2024.

DOI: 10.1088/1402-4896/ad3024

Google Scholar

[35] J. McCusker, M. Almaghrabi, and B. Kucharski, "Is a Virtual Reality-based Laboratory Experience a Viable Alternative to the Real Thing?," in 2018 ASEE Annual Conference & Exposition  Proceedings, ASEE Conferences.

DOI: 10.18260/1-2--30733

Google Scholar

[36] M. Jantjies, T. Moodley, and R. Maart, "Experiential learning through Virtual and Augmented Reality in Higher Education," in Proceedings of the 2018 International Conference on Education Technology Management, New York, NY, USA: ACM, Dec. 2018, p.42–45.

DOI: 10.1145/3300942.3300956

Google Scholar

[37] H. Jiang, D. Zhu, R. Chugh, D. Turnbull, and W. Jin, "Virtual reality and augmented reality-supported K-12 STEM learning: trends, advantages and challenges," Educ Inf Technol (Dordr), Jan. 2025.

DOI: 10.1007/s10639-024-13210-z

Google Scholar

[38] S. Marambi, P. Makoni, and R. Guvhu, "A Framework for the Implementation of Virtual Reality (VR) in the Higher and Tertiary Education Sector in Zimbabwe," International Journal of Research and Innovation in Social Science, vol. VIII, no. VIII, p.94–110, 2024.

DOI: 10.47772/IJRISS.2024.808009

Google Scholar

[39] J. Choi, C. E. Thompson, J. Choi, C. B. Waddill, and S. Choi, "Effectiveness of Immersive Virtual Reality in Nursing Education," Nurse Educ, vol. 47, no. 3, pp. E57–E61, May 2022.

DOI: 10.1097/NNE.0000000000001117

Google Scholar

[40] O. Hein, P. Rauschnabel, M. Hassib, and F. Alt, "Sick in the Car, Sick in VR? Understanding How Real-World Susceptibility to Dizziness, Nausea, and Eye Strain Influences VR Motion Sickness," 2023, p.552–573.

DOI: 10.1007/978-3-031-42283-6_30

Google Scholar

[41] A. K. Ghazali, N. A. Ab. Aziz, K. Ab. Aziz, and N. Tse Kian, "The usage of virtual reality in engineering education," Cogent Education, vol. 11, no. 1, Dec. 2024.

DOI: 10.1080/2331186X.2024.2319441

Google Scholar

[42] S. Mareta, J. M. Thenara, R. Rivero, and M. Tan-Mullins, "A study of the virtual reality cybersickness impacts and improvement strategy towards the overall undergraduate students' virtual learning experience," Interactive Technology and Smart Education, vol. 19, no. 4, p.460–481, Oct. 2022.

DOI: 10.1108/ITSE-10-2021-0193

Google Scholar

[43] D. Chasokela, "Exploring the Virtual Frontier," 2024, p.62–81.

DOI: 10.4018/979-8-3693-5613-5.ch004

Google Scholar

[44] J. Salgado Fernandez, J. L. Martínez, F. Soto, and F. Ortiz, "COOPERATIVE VIRTUAL REALITY PROPOSAL FOR ENGINEERING TRAINING AND EDUCATION," Nov. 2020, p.2890–2896.

DOI: 10.21125/iceri.2020.0664

Google Scholar

[45] E. Prasolova-Forland, S. McCallum, and J. G. Estrada, "Collaborative learning in VR for cross-disciplinary distributed student teams," in 2021 IEEE Conference on Virtual Reality and 3D User Interfaces Abstracts and Workshops (VRW), IEEE, Mar. 2021, p.320–325.

DOI: 10.1109/VRW52623.2021.00064

Google Scholar

[46] J. Pirker, A. R. Dengel, M. S. Holly, and S. Safikhani, "Virtual Reality in Computer Science Education: A Systematic Review," Proceedings of the 26th ACM Symposium on Virtual Reality Software and Technology, 2020, [Online]. Available: https://api.semanticscholar.org/CorpusID:226201691.

DOI: 10.1145/3385956.3418947

Google Scholar

[47] O. T. Laseinde and D. Dada, "Enhancing teaching and learning in STEM Labs: The development of an android-based virtual reality platform," Mater Today Proc, vol. 105, p.240–246, 2024.

DOI: 10.1016/j.matpr.2023.09.020

Google Scholar

[48] T. Wells and G. Miller, "The Effect of Virtual Reality Technology on Welding Skill Performance," J Agric Educ, vol. 61, no. 1, p.152–171, Mar. 2020.

DOI: 10.5032/jae.2020.01152

Google Scholar

[49] M. Hernández-Chávez et al., "Development of Virtual Reality Automotive Lab for Training in Engineering Students," Sustainability, vol. 13, no. 17, p.9776, Aug. 2021.

DOI: 10.3390/su13179776

Google Scholar

[50] G. Lan, Q. Lai, B. Bai, Z. Zhao, and Q. Hao, "A Virtual Reality Training System for Automotive Engines Assembly and Disassembly," IEEE Transactions on Learning Technologies, vol. 17, p.754–764, 2024.

DOI: 10.1109/TLT.2023.3330471

Google Scholar

[51] K. Raman, H. Hashim, and H. H. Ismail, "Enhancing English Verbal Communication Skills through Virtual Reality: A Study on Engagement, Motivation, and Autonomy among English as a Second Language Learners," International Journal of Learning, Teaching and Educational Research, vol. 22, no. 12, p.237–261, Dec. 2023.

DOI: 10.26803/ijlter.22.12.12

Google Scholar

[52] The Brain Scoop playlist, "Youtube Video," https://www.youtube.com/playlist?list=PLrqEfTEEzLU5GE_HkeB8F7X6YzuAnwHmH.

Google Scholar

[53] S. Kalyana, "Virtual Reality Lab for Mechanical Machines," Int J Res Appl Sci Eng Technol, vol. 8, no. 7, p.1432–1435, Jul. 2020.

DOI: 10.22214/ijraset.2020.30582

Google Scholar

[54] An MoE Govt of India Initiative, "Virtual Labs," https://mdmv-nitk.vlabs.ac.in/exp/exp-sdof-system-nitk/procedure.html.

Google Scholar

[55] L. Zheng, T. Xie, and G. Liu, "Affordances of Virtual Reality for Collaborative Learning," in 2018 International Joint Conference on Information, Media and Engineering (ICIME), IEEE, Dec. 2018, p.6–10.

DOI: 10.1109/ICIME.2018.00011

Google Scholar

[56] L. Paulsen, S. Dau, and J. Davidsen, "Designing for collaborative learning in immersive virtual reality: a systematic literature review," Virtual Real, vol. 28, no. 1, p.63, Mar. 2024.

DOI: 10.1007/s10055-024-00975-4

Google Scholar

[57] E. Oumaima, C. Abdelhak, and S. Youssef, "Exploring social learning through virtual reality: How technology can enhance collaboration and learner engagement," in 2023 7th IEEE Congress on Information Science and Technology (CiSt), IEEE, Dec. 2023, p.442–444.

DOI: 10.1109/CiSt56084.2023.10409993

Google Scholar

[58] P. E. Paramita, J. Julanons, A. D. Fayola, F. Sabur, and D. L. Husain, "Utilization of Virtual Reality (VR) in Developing Interactive Learning Experiences," al-fikrah: Jurnal Manajemen Pendidikan, vol. 12, no. 1, p.136, Jul. 2024.

DOI: 10.31958/jaf.v12i1.12501

Google Scholar

[59] R. C. -, "Evaluating VR-Based Learning Experiences for Enhanced Engagement," International Journal For Multidisciplinary Research, vol. 6, no. 6, Nov. 2024.

DOI: 10.36948/ijfmr.2024.v06i06.29689

Google Scholar

[60] F. Salehi, J. Mohammadpour, R. Abbassi, S. Cheng, S. Diasinos, and R. Eaton, "Developing an Interactive Digital Reality Module for Simulating Physical Laboratories in Fluid Mechanics," Australasian Journal of Engineering Education, vol. 27, no. 2, p.100–114, Jul. 2022.

DOI: 10.1080/22054952.2022.2162673

Google Scholar

[61] T. Lynch and I. Ghergulescu, "Review of Virtual Labs as The Emerging Technologies For Teaching Stem Subjects," Mar. 2017, p.6082–6091.

DOI: 10.21125/inted.2017.1422

Google Scholar

[62] T. Paetow, J. Wichmann, M. Leyer, and M. Schmolke, "Towards future of work in immersive environments and its impact on the Quality of Working Life: a scoping review," i-com, Jan. 2025.

DOI: 10.1515/icom-2024-0019

Google Scholar

[63] C. Su, H. Huang, Z. Wei, and N. Xu, "Application of digital twin technology in mining machinery education," International Journal of Mechanical Engineering Education, Jan. 2025.

DOI: 10.1177/03064190241308472

Google Scholar

[64] A. Jones and M. Golub, "Effectiveness of Current-generation Virtual Reality-based Laboratories," in 2018 ASEE Annual Conference & Exposition Proceedings, ASEE Conferences.

DOI: 10.18260/1-2--30359

Google Scholar

[65] B. Shambare and T. Jita, "Factors influencing virtual lab adoption in marginalized rural schools: insights from South Africa," Smart Learning Environments, vol. 12, no. 1, p.11, Jan. 2025.

DOI: 10.1186/s40561-025-00369-2

Google Scholar