Triangulation Based on 3D Reconstruction Technique

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Abstract:

For decades of research on triangulation, Scattered surface area triangulation has achieved some results, but a lot of algorithms extended to three-dimensional space still have some problems.In this paper I analyzes the existing algorithms and propose a idea based on the Combination of the incremental method and divide algorithm ,which directly realize the triangulation of scattered points in space. Through the triangulation of space scattered point ,it's result eventually meet the triangular mesh model of the reconstruction and the mesh is very uniform. The model reproduce the object model intuitively and clearly. This study provide meaning of the reference and guide in such a work

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4249-4253

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October 2011

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© 2012 Trans Tech Publications Ltd. All Rights Reserved

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