Algorithm Development and Computer Simulation of Color Decoding of Mastermind Board Game

Article Preview

Abstract:

Mastermind is code-breaking board game whose principle is to find as fast as possible the guess pattern of code pegs in color and position based on feedback realized by key pegs. The game is targeted at development of logical thinking. The process of the decoding can be realized also using computer. Mathematical analysis, strategy solution, algorithm development of solution and computer simulation program in MS Excel of decoding of the color regardless of the position ordering are shown in the paper.

You might also be interested in these eBooks

Info:

Periodical:

Pages:

1349-1352

Citation:

Online since:

July 2013

Export:

Price:

Permissions CCC:

Permissions PLS:

Сopyright:

© 2013 Trans Tech Publications Ltd. All Rights Reserved

Share:

Citation:

[1] M. Mitchell, MasterMind(R) Mathematics. Emeryville: Key Curriculum Press, (1999).

Google Scholar

[2] S. Hubalovsky, Modeling and computer simulation of real process – solution of Mastermind board game. International Journal of Mathematics and Computers in Simulation. Vol. 6, No. 1, pp.107-118, (2012).

Google Scholar

[3] M. Koyama, T. Lai, An Optimal Mastermind Strategy. Journal of Recreational Mathematics, Vol. 25, p.251–256.

Google Scholar

[4] X. H. Liu. Study on College Mathematics Education and Teaching Strategies. Advanced Materials Research, pp.403-408, (2011).

Google Scholar

[5] Z. B. Liu, Based on the Mathematical Modeling Thought Method Exploration. Advanced Materials Research, pp.450-451, (2011).

Google Scholar

[6] Hong Yun Fan, The Thinking of Using Multimedia Technology to Improve the Quality of Mathematics Teaching. Advanced Materials Research, pp.189-193, (2011).

DOI: 10.4028/www.scientific.net/amr.189-193.3274

Google Scholar

[7] S. L. Liu, Mathematical Literacy and College Mathematics Education. Advanced Materials Research. pp.271-273, (2011).

Google Scholar