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Comparison of Parallel Computing Methods for Fast Cone-Beam Reconstruction with Similar Optimization Strategies
Abstract:
To investigate the performance of acceleration technologies for FDK algorithm, two of the most common high-performance computing hardware, multi-core CPU and GPU, are involved in our experiment. Both runtime and accuracy are regarded as the standards to evaluate the performance of four different programming methods: OpenMP, GLSL, CUDA and OpenCL. All the methods are estimated with comparable optimization strategies. The experimental results show that GPU has higher efficiency than multi-core CPU for fast cone-beam reconstruction, meanwhile CUDA is the best choice for programming on the multi-processor featured GPU.
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85-89
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February 2014
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© 2014 Trans Tech Publications Ltd. All Rights Reserved
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