A New Kind of Texture Synthesis Method Based on Best Match

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Abstract:

In order to improve above problems, this paper presents a new patch-based sampling algorithm for synthesizing textures from an input sample texture. We determine the size of block analyzing the effect of the best matched texture to synthesis result, and the result is satisfying. Moreover, the patch-based sampling algorithm remains effective when pixel-based non-parametric sampling algorithms fail to produce good results.

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585-588

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June 2014

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© 2014 Trans Tech Publications Ltd. All Rights Reserved

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