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CAD Secondary Development of Medium-Depth Hole Blasting Design System Based on Object/ARX
Abstract:
The medium-depth blasting design of underground mining needs to do a lot of data- processing of geological survey and graphics rendering. It is repetitive and tedious. This paper introduces a Medium-depth hole blasting design CAD system (MHBD) based on Object/ARX. However, the system of non-pillar sublevel caving can decrease the labor intensity, reduce design time and improve labor efficiency.
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Periodical:
Pages:
285-290
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Online since:
June 2011
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Сopyright:
© 2011 Trans Tech Publications Ltd. All Rights Reserved
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