Shadow Rendering Technology in the Application of Virtual Simulation System

Article Preview

Abstract:

This thesis mainly discusses the basic theory of the real-time lighting and shadow and the application of virtual simulation system in the virtual simulation field, introduces the light model and shadow generation algorithm more detailedly which are applied in virtual simulation field virtual simulation system according to the actual situation finally.

You might also be interested in these eBooks

Info:

Periodical:

Pages:

2143-2146

Citation:

Online since:

January 2015

Export:

Price:

Permissions CCC:

Permissions PLS:

Сopyright:

© 2015 Trans Tech Publications Ltd. All Rights Reserved

Share:

Citation:

* - Corresponding Author

[1] Samuel R. Buss. 3D Computer Graphics[M]. Cambridge University Press, 2005, 9.

Google Scholar

[2] Grigore C. Burdea, Philippe Coiffet. Virtual Reality Technology(2nd Edition) [M]. John Wiley & Sons, (2003).

DOI: 10.1080/07408179608966301

Google Scholar

[3] Bishop G, Weimar D M. Fast Phong Shading[J]. Computer graphics, 2006: 136~146.

Google Scholar

[4] Williams, L. Casting Curved Shadows on Curved Surface[J], Computer Graphics, 2008. 12: 270.

Google Scholar