A Design-Analysis and Simulation Approach of Ball-End Cutter Based on OpenGL

Abstract:

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A design-analysis and simulation approach of complex ball-end cutter was proposed by using computer graphics and OpenGL control in this paper. The mathematical models of rake face and flank face of a complex ball-end cutter were built as the simulation condition. A computer-aided design and simulation processing system of complex tool was presented through pre-modeling OpenGL control. Some 3D simulation models of complex ball-end cutter including spiral cylinder, ball-head (including rake face, chip groove, first flank face and second flank face) and grinding wheel were created respectively. According to mathematical models and VC++ software platform, transformation and machining animation simulations of ball-end cutter were designed and realized visually using OpenGL control interface technique. The results of Three-dimensional design and simulation will offer sufficient theory foundation for virtually manufacturing ball-end cutter.

Info:

Periodical:

Advanced Materials Research (Volumes 139-141)

Edited by:

Liangchi Zhang, Chunliang Zhang and Tielin Shi

Pages:

1281-1284

DOI:

10.4028/www.scientific.net/AMR.139-141.1281

Citation:

M. F. Liu et al., "A Design-Analysis and Simulation Approach of Ball-End Cutter Based on OpenGL", Advanced Materials Research, Vols. 139-141, pp. 1281-1284, 2010

Online since:

October 2010

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Price:

$35.00

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