Generating Real-Time Responsive Balance Recovery Animation

Abstract:

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We propose a novel Biomechanics-based Responsive Balance Recovery (BRBR) technique for synthesizing realistic balance recovery animations. First, our BRBR technique is based on a simplified human biomechanical model of keeping balance, so as to interactively respond to contact forces in the environment. Then, we employ the Principal Component Analysis (PCA) to reduce the dimensions of the mocap (motion capture) database to ensure the search for the most qualified return-to segment in real-time. Finally, empirical results from three cases validate the approach.

Info:

Periodical:

Advanced Materials Research (Volumes 219-220)

Edited by:

Helen Zhang, Gang Shen and David Jin

Pages:

391-395

DOI:

10.4028/www.scientific.net/AMR.219-220.391

Citation:

R. F. Ma "Generating Real-Time Responsive Balance Recovery Animation", Advanced Materials Research, Vols. 219-220, pp. 391-395, 2011

Online since:

March 2011

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Price:

$35.00

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