A Smoke Simulation Technique Based on Particle System
To achieve photorealistic special effect for the industry of virtual reality, this paper proposed a real-time smoke simulation technique using particle system. Firstly, the component of particle system is discussed according to the requirement of virtual reality. Secondly, a stable scheme is employed to solve the physical equation regulating the behavior of smoke, which is modeled by the particle system. Thirdly, the object-oriented program scheme of particle system is presented in detail. Experiment results show the robustness and feasibility of the proposed technique.
Ran Chen and Wenli Yao
Y. S. Zhan and W. Z. Liu, "A Smoke Simulation Technique Based on Particle System", Advanced Materials Research, Vols. 230-232, pp. 26-30, 2011