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A 3D Model Watermarking Algorithm
Abstract:
The popularity of 3D content is on the rise since it provides an immersive experience to viewers. In this paper, we present a new approach to watermarking 3D models based on optimization statistics. Through choosing the vertexes, we are able to obtain to the embedded watermark that has the least modified to topology transform of the 3D geometry model, and then project the watermark to the space that has the least mean square error value. So, we obtain that the robustness of the approach lies in hiding a watermark in the space that is least susceptible to the 3D model potential modification. Through analysis and constraint the conditions, we can obtain a high detection probability, a low false alarm probability. The robustness of our method is demonstrated by various attacks through computer simulation.
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708-711
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Online since:
September 2013
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© 2013 Trans Tech Publications Ltd. All Rights Reserved
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