Computer Simulation Paradigm Regarding the Structure and Mechanical Characteristics of Human Long Bones

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Abstract:

Given the complex form of the long bones, a quality method of geometrical modeling which provides a good result is that of the 3D modeling by reconstruction, using the principles of reverse engineering. One of the important problems that shall be taken into consideration while modeling is the one concerning the real structure of the bones. This aspect presents a lot of importance because from the point of view of the mechanical behavior, the bones are neither homogenate structures. In this paper a study of the long bones structures is undergone, and in relation to the modelated element (the human tibia) it is divided in areas (called constructive-anatomical entities) of different mechanical characteristics and in consequence of this they are being modelated in 3D.

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99-103

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September 2013

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© 2013 Trans Tech Publications Ltd. All Rights Reserved

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