Development of a Racing Game Based on iOS

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Abstract:

Among all the operating systems of the smart phone, iOS and Android launched by Apple Inc. and Google Inc. respectively are the most favored ones of the public. By virtue of its beautiful operation interface and good performance, iPhone, developed based oniOS, has an extensive popularity around the world and has accumulated masses of users at home and abroad. This paper is about the development of Flying Car, a racing game developed based on iPhone system. Flying Car applies the built-in gravity sensor of iPhone to controlling the movements of the racing car so as to avoid and overtake enemy racing cars in the game play. This game is designed to attract players by the fast moving speed of the racing car. Based on the settings of traditional racing games, Flying Car was added with some new functions which present great interestingness and entertainment to players. In practice, this racing game adopted cocos2d game engine to process sprite images, and particle effect was also applied to further rendering the picture. Proved by testing, Flying Car is applicable to both a simulator and a real iPhone.

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673-676

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April 2014

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© 2014 Trans Tech Publications Ltd. All Rights Reserved

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