Path Planning for Ground Simulation Objiect Based on A* Algorithm

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In the process of ground simulation object maneuver simulation in large-scale operation simulation, an efficient path planning method based on A*algorithm is proposed. By means of introducing all kind of geography factors and security factors into heuristic function, the plan reaching method solves the problem of finding an optimal path under acquiring enemy's situation and terrain data. Experiment results show that it has effectively raised path planning speed of A* algorithm and the scheme is practical and feasible.

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2019-2024

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November 2012

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© 2012 Trans Tech Publications Ltd. All Rights Reserved

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