The Research of Next-Gen Game Engine Virtual Reality in Actual Project

Article Preview

Abstract:

The progeny of the paper includes firstly the thought of realizing the system based on the 3D game engine and illustrates the feasibility by realizing the system, secondly the paper mainly focus on little team application next-gen game platform UNREAL engine game project development process. We make detailed research on project planning, operation management, product testing, model technology, map technology, UNREAL engine program technology research and to do detailed study on small team processes parallel work management and arrangement of probing.

You might also be interested in these eBooks

Info:

Periodical:

Pages:

39-43

Citation:

Online since:

October 2013

Authors:

Export:

Price:

Permissions CCC:

Permissions PLS:

Сopyright:

© 2014 Trans Tech Publications Ltd. All Rights Reserved

Share:

Citation:

[1] Liu Hang, WANG Ji-Zhong, Wang Chunshui. Simulation System of Virtual Campus key technology research Computer Engineering and Design, 2007. 12.

Google Scholar

[2] Huang yaying. Game engine to create virtual reality campus research and application Shaoyang Journal of Hunan University of Technology, 2011 . 6.

Google Scholar

[3] Yu shuihua. Discussion RPG game developed key technologies Computer & Telecommunication, (2011).

Google Scholar

[4] Zhu Dan Chen, Song Guiling. based Unreal3 virtual museum system implementation Computer and Modernization, 2010. 12.

Google Scholar