Researches on 3D Modeling of Geographic Elements and Integrating with Terrain Model

Article Preview

Abstract:

Based on the basic theory of 3D expression of geographic elements and the concept, research framework and logic component of 3D map, the dynamic extension of Bergins visual variables in 3D visualization and the designing of 3D cartographic symbol are studied, to systematically analyze the 3D symbolic expression of geographic elements considering the terrain at different scales in 3D space by referring to the traditional cartographic expression theories and combining the characteristics of 3D environment. Then, the levels of detail in 3D point-shaped symbols and the deal of the relationship between point-shaped symbols and terrain model or other elements are discussed in the process of studying expression of point-shaped geographic elements in 3D space. Besides, the line-shaped elements are categorized into three types of elements, which are single-river, boundary and road, to study their symbolized expression based on terrain model in 3D environment respectively, and the multiple expression approach of the road at different scales is discussed emphatically in this part. Finally, the 3D expression of vegetation, soil and water treated as area elements is discussed respectively, according to geographic meaning and 3D modeling approaches of cartographic elements.

You might also be interested in these eBooks

Info:

Periodical:

Pages:

2457-2463

Citation:

Online since:

February 2014

Export:

Price:

Permissions CCC:

Permissions PLS:

Сopyright:

© 2014 Trans Tech Publications Ltd. All Rights Reserved

Share:

Citation:

* - Corresponding Author

[1] Jiang W P, Xi D P, 2004. Research of Expression Dynamic of Three-dimensional Electronic Map. Development of Mapping. The 4th ACROSS THE STRAIT Conference. 265-272.

Google Scholar

[2] Qu Zhaosong, Yu Mingzhong, 2006. Study on 3D virtual reality of watershed. JOURNAL OF HYDROELECTRIC ENGINEERING, 25(3): 40-44.

Google Scholar

[3] Geoff Leach, 1992. Improving Worst-Case Optimal Delaunay Triangulation Algorithms. The Proceedings of the 4th Canadian Conference on Computational Geometry. 340-346.

Google Scholar

[4] Jiang Wenping, Wu Hehai, Du Qingyun, Long Yi, 2002. Research and Development of Interactive Three-Dimensional Topographic Map. International Conference on Computer Graphics and Spatial Information System, Beijing. 174-180.

Google Scholar

[5] Shamos, M., Hoey, D, 1976. Geometric Intersection Problems. In Proceeds of the 17th Annual IEEE Conference on Foundations of Computer Science, Houston. 208-215.

DOI: 10.1109/sfcs.1976.16

Google Scholar

[6] Green, P.J., Sibson, R, 1978. Computing Dirichlet Tessellations in the Plane, Computer Journal, 21,: 168-173.

DOI: 10.1093/comjnl/21.2.168

Google Scholar

[7] Lawson, C. L, 1977. Software for C-1 Surface Interpolation. in Mathematical Software III, J. Rice, ed., Academic Press, 161-194.

Google Scholar

[8] Silicon Graphics, Inc. (SGI), 1998. OpenGL Optimizer Programmer's Guide: An Open API for Large-Model Visualization.

Google Scholar

[9] Appleton, K.J., Lovett, A.A., Rocketry, T.L. and Sünnenberg, G, 2004. Representing Uncertainty in Visualizations of Future Landscapes. DVD Proceedings of the XXth International Society for Photo grammetry and Remote Sensing (ISPRS) Congress, Istanbul, Turkey, 12-23.

Google Scholar

[10] Bandrova,T., 1998. Cartographic Modeling of the Real World. Proceedings of E-mail Seminar of Cartography, Volume 1, University of Architecture, Civil Engineering and Geodesy, Sofia.

Google Scholar