[1]
Y. P. FOO, Y. Takefuji: Stochastic neural networks for solving job-shop scheduling: Parts 1. problem representation [A]. Proceedings of the IEEE International Conference on Neural Networks (1988), pp.275-282.
DOI: 10.1109/icnn.1988.23939
Google Scholar
[2]
W. L. Wang and Q. D. Wu: A new method solving job shop scheduling problems based on hopfield neural networks. CIMS, Vol. 7, No. 12 (2001), pp.7-12.
Google Scholar
[3]
G. Mosheiov, D. Oron: A note on the SPT heuristic for solving scheduling problems with generalized due dates. Computers & Operations Research, Vol. 31, No. 5 (2004), pp.645-655.
DOI: 10.1016/s0305-0548(03)00018-2
Google Scholar
[4]
J. M. Framinan, M. S. Nagano, Joao Vitor Mocellin: An efficient heuristic for total flowtime minimization in no-wait flowshops. Int J Adv Manuf Technol, Vol. 46 (2010), pp.1049-1057.
DOI: 10.1007/s00170-009-2154-0
Google Scholar
[5]
G. Zhou, R. Wang, P. Jiang, G. Zhang: Non-cooperation game model and hybrid adaptive genetic algorithm for job-shop scheduling. Journal of Xi'an Jiaotong University, Vol. 44, No. 5 (2010), pp.35-39.
Google Scholar
[6]
G. Zhou, P. Jiang and G. Zhang: Game theoretical framework for process plan decision of jobs in networked manufacturing. Proceedings of the IEEE International Conference on Automation and Logistics (2007), pp.1868-1873.
DOI: 10.1109/ical.2007.4338878
Google Scholar
[7]
B. H. Kim: A new game-theoretic framework for maintenance strategy analysis. IEEE Transactions on Power Systems, Vol. 18, No. 2 (2003), pp.698-706.
DOI: 10.1109/tpwrs.2003.811013
Google Scholar
[8]
C. Rajendran, O. Holthaus: A comparative study of dispatching rules in dynamic flowshops and job shops. Eur J Oper Res, Vol. 116 (1999), pp.156-170.
DOI: 10.1016/s0377-2217(98)00023-x
Google Scholar