A Proposal of a Haptic System for Real-Time Interaction with Clay-Like Objects

Article Preview

Abstract:

People often interact with deformable objects when they are kneading clay or making traditional desserts, either directly with their hands and fingers or through tools. Haptic interactions with virtual clay-like objects would significantly make the simulations more interesting and more real. However, to achieve a stable and real-time simulation of a clay-like particle system with high viscosity is challenging. In this research, we propose a novel method that allows real-time haptic interaction with clay-like objects. The particle system is based on a SPH(Smoothed-Particle Hydrodynamics) model, and the procedure of the conventional SPH method for fluid simulation is improved for simulating a particle system especially of high viscosity. The haptic rendering is done by a string-based haptic interface SPIDAR-G. We evaluate the performance and the stability of the proposed method in the end.

You might also be interested in these eBooks

Info:

Periodical:

Advanced Materials Research (Volumes 1079-1080)

Pages:

631-637

Citation:

Online since:

December 2014

Export:

Price:

Permissions CCC:

Permissions PLS:

Сopyright:

© 2015 Trans Tech Publications Ltd. All Rights Reserved

Share:

Citation:

* - Corresponding Author

[1] Seahak Kim, Shoichi Hasegawa, Yasuharu Koike, and Makoto Sato: Tension Based 7-DOF Force Feedback Device: SPIDAR-G, Proceedings of the IEEE Virtual Reality 2002 (VR'02) (2002).

DOI: 10.1109/vr.2002.996540

Google Scholar

[2] R. Bridson and M. Muller-Fischer: Fluid Simulation, Proc. ACM SIGGRAPH, (2007).

Google Scholar

[3] J.J. Monaghan: Smoothed Particle Hydrodynamics, Ann. Rev. of Astronomy and Astrophysics, Vol. 30, No. 1, (1992) , pp.543-574.

DOI: 10.1146/annurev.aa.30.090192.002551

Google Scholar

[4] M. Muller, D. Charypar, and M. Gross: Particle-based fluid simulation for interactive applications, Proc. ACM SIGGRAPH/Eurographics Symp. Computer Animation, (2003).

Google Scholar

[5] Yasuyuki Oda, Kazunobu Muraoka, and Norishige Chiba: Particle-based Visual Simulation of Virtual Clay, Transactions of Information Processing Society of Japan, Vol. 42, No. 5, (2001) , pp.1142-1150.

Google Scholar

[6] Hidemi Mutsuda, Koji Yuto, and Yasuaki Doi: Numerical method for fluid structure interaction using SPH and applicaiton to impact pressure problems, Journal of JSCE, Vol. B2-65, No. 1, (2009) , P. 36-40.

DOI: 10.2208/kaigan.65.36

Google Scholar

[7] Cyber Glove Systems: http: /www. cyberglovesystems. com/products/cyberforce/overview.

Google Scholar

[8] H. Kawasaki, T. Mouri, M.O. Alhalabi, S. Yashutaka, Y. Ohtuka, S. Ikenohata, K. Kigaku, V. Daniulaitis, K. Hamada and T. Suzuki: Development of Five-Fingered Haptic Interface: HIRO II, Proc. of ICAT (2005), pp.209-214.

DOI: 10.1145/1152399.1152437

Google Scholar

[9] S. Nakagawara, I. Kawabuchi, H. Kajimoto, N. Kawakami, and S. Tachi: Master-Slave Finger Control Using Encounter-type Multi-fingered Master Hand, Proc. of the Virtual Reality Society of Japan annual conference 9, (2004), pp.469-470.

DOI: 10.1109/robot.2005.1570516

Google Scholar

[10] Katsuhito Akahane, ungwoo Hyun, Itsuo Kumazawa, Makoto Sato: Two-Handed Multi-finger String-Based Haptic Interface SPIDAR-8, Multi-finger Haptic Interaction, Springer Series on Touch and Haptic Systems, (2013), pp.109-147.

DOI: 10.1007/978-1-4471-5204-0_6

Google Scholar

[11] Gabriel Cirio, Maud Marchal, Sebastien Hillaire, and Anatole Lecuyer: Six Degrees-of-Freedom Haptic Interaction with Fluids, IEEE Transactions on Visualization and Computer Graphics, Vol. 17, No. 11, (2011) , pp.1714-1727.

DOI: 10.1109/tvcg.2010.271

Google Scholar

[12] J. Colgate, M. Stanley, and J. Brown: Issues in the haptic display of tool use, Proc. IEEE/RSJ Intelligent Robots and Systems, (1995).

DOI: 10.1109/iros.1995.525875

Google Scholar

[13] C. Pozrikidis: Numerical Computation in Science and Engineering, illustrated edition ed, Oxford University Press, USA, (1998).

Google Scholar

[14] L. Liu, S. Miyake, N. Maruyama, K. Akahane and M. Sato: Development of Two-handed Multi-finger Haptic Interface SPIDAR-10, 9th Int. Conference, EuroHaptics 2014, Versailles, France, June 24-26, Springer, LNCS Vol. 8618-8619, (2014).

DOI: 10.1007/978-3-662-44196-1_22

Google Scholar