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Modeling and Simulation of Baseball Sweet Spot
Abstract:
Two aspects in "sweet spot" choosing are defined: the furthest batted-ball displacement and the highest fine-territory probability. A model to determine the "sweet spot" position on the bat is developed based on physical mechanics and probability theory. Combing contributions of velocity resolution and Fuzzy distribution, a global fair-territory probability is synthetically determined. Simulation result of the "sweet spot" shows that the "sweet spot" goes around 14 cm from the end of the bat.
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1635-1638
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Online since:
October 2010
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© 2011 Trans Tech Publications Ltd. All Rights Reserved
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