Analysis, Design and Simulation of the Biomimetically Facial Material on the Humanoid Robot
This paper is dedicated to self-handcraft an inexpensive, however, anthropomorphic robot face on the viewpoint of ryodoraku craftsmanship instead of the traditionally engineering viewpoint. Generally speaking, artificial emotions can be categorized into three stages. i.e., the preliminary abstraction, secondary expressionism, and advanced anthropomorphism. In this paper, biomimetic material is fabricated and mixed with the hypodermic mechanisms. Dynamic analysis and computer simulation of the inventive mechanisms are proposed to simplify the mechatronic design of each artificial module on the self-fabricated robot head. Thus, delicate variations of the facial emotions can dramatically spiritualize the humanoid robot with passionate scenarios. Finally, the ryodoraku simulations with PTZ(pen-tilt-zoom) dynamics are carefully examined and successfully demonstrated the advantages of the proposed innovation.
Daoguo Yang, Tianlong Gu, Huaiying Zhou, Jianmin Zeng and Zhengyi Jiang
C. K. Wang "Analysis, Design and Simulation of the Biomimetically Facial Material on the Humanoid Robot", Advanced Materials Research, Vols. 201-203, pp. 1863-1866, 2011