Solution to Design Difficulties in E-Business VR Platform

Abstract:

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Framework in e-business platform based on VRT (Virtual Reality Technology) was discussed, and difficulties in the process were investigated, which was followed by corresponding solutions. Then solution was got as: (1) in allusion to exceptional situation in the server-side, the mechanism of cutoff and junction is wondrously effective by the way of using the language statements, “try” and “catch”; (2) packaging data enables server-side to receive a great deal of data, and to escape data pileup; (3) using the way of scene switchover can settle harmonization of the whole and the part; (4) problem of motion picture flicker can be commendably solved by using double buffer memory of technology with Java; (5) the key numeration algorithm of bitmap rotation can account for the problem of quick rotation of bitmap.

Info:

Periodical:

Advanced Materials Research (Volumes 219-220)

Edited by:

Helen Zhang, Gang Shen and David Jin

Pages:

1612-1616

DOI:

10.4028/www.scientific.net/AMR.219-220.1612

Citation:

R. H. Kuang et al., "Solution to Design Difficulties in E-Business VR Platform", Advanced Materials Research, Vols. 219-220, pp. 1612-1616, 2011

Online since:

March 2011

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Price:

$35.00

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