The Combined Development of Ogre and WPF Based on its Applications in the Field of Medical Education Software

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Abstract:

Ogre (Object-Oriented Graphics Rendering Engine) is a scenario-oriented, versatile 3D engine developed in C++ language. Its serves the purpose of allowing the developers easier and more direct usage of hardware acceleration in the development and applications of 3 dimensional graphics system. This library has hidden all details involved in bottom system library (for example: Direct 3D and OpenGL) and provided an interface based on world object and other intuitions. The Ogre engine affords developers an open source, Multi-Systems support as well as comprehensive 3D drawing engine abilities among other features. WPF was a user interface framework developed by Microsoft based on NET Framework 3.0 architecture basis. It has the advantage of allowing the programmer fast processing of complex controls and interfaces. Furthermore, it breaks the limitations in traditional MFC (Microsoft Foundation Class) format interface drawing. The purpose of this paper is to set forth answering the question of how to combine the applications of both technologies and realize the complete separation between interface engineers and engineers. In addition to improving working efficiency, how to develop robust application software that has visually pleasing interface for software companies.

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Periodical:

Advanced Materials Research (Volumes 403-408)

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2296-2299

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Online since:

November 2011

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© 2012 Trans Tech Publications Ltd. All Rights Reserved

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