Modeling, Texturing and Lighting in CAD Applications

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Abstract:

Numerous modeling techniques exist, as well as many modeling formats. Point modeling, edge loop modeling, box modeling and paint modeling are a few of the polygon modeling techniques. Polygon proxy modeling is a variation of subdivision modeling. NURBS surfaces are used extensively in industrial design, manufacturing, and the automotive industry. Texturing and lighting transforms the dull-gray denizens of the modeling world into lifelike objects. Although texturing is nothing without good lighting, good lighting is nothing without good texturing. This article presents the process of modeling, texturing, lighting and rendering a scene in 3D. It also shows how create realistic fur, and implement studio lighting to create nice and soft shadows and highlights.

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116-127

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December 2011

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© 2012 Trans Tech Publications Ltd. All Rights Reserved

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