Research on Game Based Learning Application on the Higher Education
Based on the facts that the games were engaging and the learning was boring, the questionnaire was used to explore the inherent reason of the mismatch between the game and the learning. The statistical approach and association rules were used to analyze the results of the questionnaire. In the basis of the analysis, an effective GBL solution was proposed.
H. Yu and L. Zhang, "Research on Game Based Learning Application on the Higher Education", Advanced Materials Research, Vols. 268-270, pp. 705-709, 2011